Disco Bubble
A little breathing room. Each charge absorbs one hit. Pickups stack up to three, then make room for other powers.
Music, momentum and a gap you think you can make. The Drop is being built for iPhone and iPad.
Steer left and right through an endless fall. Gates become tighter, routes ask for bigger changes of direction, and sliding openings keep you reading ahead.
Gold notes are tempting. As the drop gets deeper, collecting them can mean taking a more demanding line.
Playing a test build?A little breathing room. Each charge absorbs one hit. Pickups stack up to three, then make room for other powers.
Take the edge off a fast drop. Free pickups join the course once you reach 3× speed.
Smaller Bean, more space. Shrink for a short burst to slip through a tight opening.
Build a loadout with earned Beat Coins, then choose when to use your carried powers. Pickups along the way can change your plans.
Take your own loadout and chase a deeper personal best. Each run gets quicker as you fall.
A shared daily course and a fixed starting kit. The course changes at midnight UTC.
Spend time with the patterns, controls and cosmetics before taking them into a full drop.
Short goals and daily rewards sit alongside your regular drops. Progress, coins and inventory stay on your device in the current build.
We're tuning the feel on iPhone and iPad and preparing Game Center, optional rewarded ads and cosmetic purchases for the public release. Music-timing experiments are also on the development list.